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key_visualizer Key Takeaways
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    Jon Van Caneghem founded New World Computing while at UCLA, driven by his desire to play RPGs more often and faster
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    The first Might and Magic sold 100,000+ copies by 1989, with Jon personally handling marketing and phone orders
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    King’s Bounty (1990) served as the prototype for the Heroes series, combining strategy with RPG elements
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    Heroes of Might and Magic III wasn’t considered “fun” until just three weeks before release
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    Hand-drawn 2D art and Paul Romero’s soundtrack created an immersive fantasy experience
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    Active modding community keeps HoMM III alive 20+ years later with “Horn of the Abyss” and “Wake of Gods”

FEATURE BOX

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PERSON PROFILE

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John Doe

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DID YOU KNOW

Did you know

I suck

FAQ – normal

Game Name

Game Title

Developer • Year
RPG Classic DRM-Free

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Written by
Karol Ascot Obrzut

Gaming since Atari, ZX Spectrum and NES. A game journalist in the early days, now focusing on game preservation, SEO and gaming content.